Lesson Plan for Seventh Visit


November 20, 2018
Elise Joyner
Alyssa Adair’s 1st Grade Class
Blackridge Elementary School

Name of activity: Special Me: A Memorization Game
Grade: 1st Grade
Purpose of the game: Practice memorization skills, focus on drama techniques
Procedure:
·      With the class sitting in a circle, have each student share something he/she is thankful for (since we are so close to Thanksgiving).
·      Moving clockwise, each student should take turns completing the sentence, “I am ________and I am thankful for____________.”
·      Remind students that they don't have to pick an object that is they are thankful for; they could be thankful because of an experience or feeling.
·      After each student shares his/her sentence, the person sitting to the left must state what the person who just spoke is thankful for before sharing his/her own unique sentence. 
Possible time: 7-10 minutes


Name of activity: Machine
Grade: 1st Grade
Purpose of the game: Practice using their bodies to create something new in the space, focus on drama techniques, work together to form a whole with each person having a specific part that they imagine themselves
Core Standards
·      Fine Arts: Standard 1.T.P.4: Use body to communicate meaning through space, shape, energy, and gesture.
Needed Prior Knowledge:
      Watch a video to see how machines work together to accomplish a goal. Explore the cause and effect relationship.
      Allow students to move in the manner of a machine individually to grasp the concept of creating a machine with their bodies.
      Pair students together to practice action and reaction, similar to the mirror activity but instead of straight copying, have them react.
Procedure:
·      The class will determine what the machine is going to make. It should be something related to Thanksgiving (i.e. a turkey sandwich, a Thanksgiving book, Thanksgiving decorations, etc.). 
·      One student goes into the center of the room and starts a continuous action and sound.
o   The teacher can call on who starts.
·      Another student joins the first, relating to him/her in some way. (If the first student were doing a pumping action with his arm, the second student might do a counter pumping action in direct relationship to the first student.)
o   The teacher can pick students to join the machine in the order that they want. A student may only join when the teacher calls on them.
·      Another student, and then others then add on, continuing to relate to the machine’s moving parts as it is being built until the whole class is involved with the machine.
·      When all students are participating in the machine, the teacher will make a video of each part and of the whole.
·      The students will sit on the carpet where they can see the board.
·      The teacher will project the video on the board for the class to see their machine and analyze how they worked together to produce their desired product.
Possible time: 7-10 minutes


Name of activity: Zing
Grade: 1st Grade
Purpose of the game: Focus on drama techniques, work together to keep the game moving, being able to respond appropriately and quickly when it is their turn
Core Standards
·      Fine Arts: Standard 1.T.P.3: Observe, listen, and respond in character to other actors.
o   Students will work to develop responsive skills.
Procedure:
·      Invite students to stand in a circle.
·      Ask the group to repeat the word “Zing” three or four times, all together.
·      Introduce the activity: Imagine that I have a bolt of energy in my hands. To start the game, I will send the bolt out of energy out of my body with a strong forward motion straight to someone else in the circle (use hands, body, eyes, and voice to make contact across the circle) and say, “Zing.”
·      Explain that the next person takes the energy and passes it immediately to someone else saying “Zing.” That person passes it on to another participant with a “Zing.”
·      The game continues and the “Zing” sequence is repeated as the energy moves around the circle.
·      Encourage all players to use their whole body to send energy and to make eye contact. They can send the energy to whomever they want but the goal is to include all players.
·      Practice the game.
o   If there is a mistake, encourage students to simply resume playing without discussion. The group challenge is to go very quickly and stay consistent in rhythm; if students struggle, pause the game, discuss strategy and try again. 
Possible time: 5-7 minutes

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