Lesson Plan for Seventh Visit
November 20, 2018
Elise Joyner
Alyssa Adair’s 1st Grade Class
Blackridge Elementary School
Name of activity: Special Me: A
Memorization Game
Grade: 1st Grade
Purpose of the game: Practice
memorization skills, focus on drama techniques
Procedure:
· With the class sitting in a circle, have
each student share something he/she is thankful for (since we are so close to
Thanksgiving).
· Moving clockwise, each student should
take turns completing the sentence, “I am ________and I am thankful for____________.”
· Remind students that they don't have to
pick an object that is they are thankful for; they could be thankful because of
an experience or feeling.
· After each student shares his/her
sentence, the person sitting to the left must state what the person who just
spoke is thankful for before sharing his/her own unique sentence.
Possible time: 7-10 minutes
Name of activity: Machine
Grade: 1st Grade
Purpose of the game: Practice
using their bodies to create something new in the space, focus on drama
techniques, work together to form a whole with each person having a specific
part that they imagine themselves
Core Standards
· Fine
Arts: Standard 1.T.P.4: Use body to communicate meaning through space,
shape, energy, and gesture.
Needed Prior Knowledge:
●
Watch a video to see how machines
work together to accomplish a goal. Explore the cause and effect relationship.
●
Allow students to move in the
manner of a machine individually to grasp the concept of creating a machine
with their bodies.
●
Pair students together to practice
action and reaction, similar to the mirror activity but instead of straight
copying, have them react.
Procedure:
· The class will determine what the machine
is going to make. It should be something related to Thanksgiving (i.e. a turkey
sandwich, a Thanksgiving book, Thanksgiving decorations, etc.).
· One student goes into the center of the
room and starts a continuous action and sound.
o The teacher can call on
who starts.
· Another student joins the first, relating
to him/her in some way. (If the first student were doing a pumping action with
his arm, the second student might do a counter pumping action in direct
relationship to the first student.)
o The teacher can pick
students to join the machine in the order that they want. A student may only
join when the teacher calls on them.
· Another student, and then others then add
on, continuing to relate to the machine’s moving parts as it is being built
until the whole class is involved with the machine.
· When all students are participating in
the machine, the teacher will make a video of each part and of the whole.
· The students will sit on the carpet where
they can see the board.
· The teacher will project the video on the
board for the class to see their machine and analyze how they worked together
to produce their desired product.
Possible time: 7-10 minutes
Name of activity: Zing
Grade: 1st Grade
Purpose of the game: Focus on
drama techniques, work together to keep the game moving, being able to respond
appropriately and quickly when it is their turn
Core Standards
· Fine
Arts: Standard 1.T.P.3: Observe, listen, and respond in character to other
actors.
o Students will work to
develop responsive skills.
Procedure:
· Invite students to stand in a circle.
· Ask the group to repeat the word “Zing”
three or four times, all together.
· Introduce the activity: Imagine that I
have a bolt of energy in my hands. To start the game, I will send the bolt out
of energy out of my body with a strong forward motion straight to someone else
in the circle (use hands, body, eyes, and voice to make contact across the
circle) and say, “Zing.”
· Explain that the next person takes the
energy and passes it immediately to someone else saying “Zing.” That person
passes it on to another participant with a “Zing.”
· The game continues and the “Zing”
sequence is repeated as the energy moves around the circle.
· Encourage all players to use their whole
body to send energy and to make eye contact. They can send the energy to
whomever they want but the goal is to include all players.
· Practice the game.
o
If there is a mistake, encourage students to simply
resume playing without discussion. The group challenge is to go very quickly
and stay consistent in rhythm; if students struggle, pause the game, discuss
strategy and try again.
Possible time: 5-7 minutes
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